Founded in 1989, Yorkshire-based Revolution Software hit the ground running with Lure of the Temptress, an advanced 3D point-and-click adventure that utilised Revolution’s own Virtual Theatre engine. “We were reaching the end [on Lure of the Temptress], and it was the most intense time, testing and checking it,” remembers Charles Cecil, co-founder of Revolution alongside Tony Warriner, Noirin Carmody and David Sykes. “And the problem was, as a one-team, one-project company, we were having to start the next one at the same time.” Hence the development detox for Warriner and Cummins, despatched to a remote Cecil family cottage in North Wales. When the pair returned, they had a 12-page design for Revolution’s next game.
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Source: Eurogamer.net
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