Apple’s Game Porting Toolkit is helpful for developers, former Apple software engineer Nat Brown explains, but it still has a lot of work to do to encourage more games to get made for macOS.
Nat Brown, formerly of a game technology team at Apple and previously of Microsoft and Valve, was deeply involved in producing the Game Porting Toolkit. A suite of tools to help developers bring games over from Windows and other platforms to run on a Mac.
Brown joined Apple in 2019, a time when Apple Silicon didn’t exist, but he felt it was to be coming due to the development of iPhone hardware. “I was like, you know, if they’re not doing this for the Mac, then somebody’s broken,” he tells the MacGameCast podcast.
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Source: AppleInsider News
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