Categories: Gaming

PS5 Pro’s PSSR upscaler tested against FSR 3.1 and Nvidia DLSS 3.7 in Ratchet and Clank: Rift Apart

With PlayStation Spectral Super Resolution (PSSR), Sony has joined the machine-learning based image reconstruction race started by Nvidia almost six years ago. At Digital Foundry, we’re excited to see this kind of technology reach into the console space and so as part of our recent exclusive PS5 Pro capture opportunity, we spent some time using PS5 Pro and Ratchet and Clank: Rift Apart to grab a series of reconstruction-based shots that we know from prior experience truly puts reconstruction technologies through their paces. To what extent can PSSR best the FSR-level technology typically used by consoles? And how close is PSSR to the acknowledged state-of-the-art: Nvidia DLSS?

Read more

Source: Eurogamer.net

WBN

Recent Posts

DF Weekly: What is an Xbox? Not an existential crisis but the latest phase of Microsoft’s big transition

What is an Xbox? It's a pretty straightforward question, right? I'd define it as a…

11 hours ago

Apple seeds third betas of tvOS 18.2 and visionOS 2.2

Apple has handed out the third developer betas of tvOS 18.2 and visionOS 2.2 for…

11 hours ago

Beware of Fake Sites Mimicking Black Friday Deals, Researchers Say

Scam shopping websites are common around the holidays and cybersecurity researchers have spotted examples masquerading…

11 hours ago

The Oura Ring Gen 3 Drops to a Record Low Price in Best Buy’s Black Friday Deal

This $200 off deal is the perfect time to ditch the smartwatch for this sleek…

11 hours ago

Apple releases beta 3 for visionOS 2.2 and tvOS 18.2

Apple is rolling out the latest developer betas for visionOS 2.2 and tvOS 18.2. Beta…

11 hours ago

Cobra Kai‘s Creators Talk That Ending, That Cameo, That Return, and That… Fart?

Part two of the sixth and final season of Netflix's Karate Kid spinoff series is…

12 hours ago